Until recently, I have been developing HoustonTracker on a WinXP system. But a few days ago, I finally kicked myself in the butt and set up a working toolchain under Linux. This will make developement a lot easier, because I managed to automatize the whole building process with an interactive shell script, which in turn calls the usual CrASH/Ion/mallard batch scripts in DOSBox. If the build is successful, the resulting binary will be loaded in my favorite TI emulator, tilem2.
Next step will be to split up main.asm into subroutines, and consequently reduce main.asm to a simple meta file for linking all the subroutines. This will make it easier to eventually merge the current target-specific code into one single general set.
Anyway, the new fancy scripts can be found on the GitHub project page. To make them work, you'll need to grab the latest version of the source code as well.